Making and the 2018 Olympics

It's almost time for the 2018 winter Olympics and I could not be more excited. I love everything about the event, but I especially groove on the sense of community at a global level. This year I'm trying to find a way to tie together our Makers and the Olympics. Here's what I've got planned:



1) Students using the library's Makerspace will be invited to design Olympic events. I've provided them with four broad categories: spinning, sliding, jumping and throwing. All the events they design must fit into one of those areas. Students are welcome to use any Makerspace supplies (like styrofoam cups, CDs, straws, etc.) and non-consumable PE supplies like tennis balls and four-wheel scooters. They can develop and test their game in the Makerspace. Once students finalize their game, they will submit an "Event Proposal."(Here's a link to the form).


2) My library advisory committee will test the events and select four or five to include as our "official" Olympic events.

3) Students will see brief descriptions of each event ahead of time (I'll post them to the digital signage screens that students see in the cafeteria), and sign up in the library to participate.

4) On the day of our school-wide Olympics, students who have signed up to participate will meet in the gym during our building's common study hall/lunch time to compete.

5) In addition to bragging rights, we'll award 1st, 2nd and 3rd place medals printed using our 3D printer. I have a group of really savvy makers that looove the 3D printer, so they'll jump at the chance to design and print our Olympic medals.

All in all, not a super complicated program, but I like that it's a logical intersection of making and current events.

What are you doing for the Olympics in your secondary library?

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